Alec Charles Campa
936-522-8991 | aleccampa0@gmail.com | LinkedIn | Portfolio
Versatile video game designer with experience level scripting in Unreal and Unity.
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Skills
Unreal Engine 5 | Unity | GameMaker Studio 2 | Visual Studio | Visual Studio Code | Unreal Blueprint | C# | C++ | Python | Autodesk Maya | Blender | Audition | Premiere Pro | Animate | Jira | GitHub | Scrum | Level Design | Visual Scripting | Level Scripting | AGILE | Asset Implementation |
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Relevant Experience
Producer, Programmer, Level Designer - Project Ares
St. Edward's University, Austin, TX August 2023 - Present
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Implemented core game assets and programmed their functionality utilizing Unreal Blueprint and C++, producing a functioning and engaging final deliverable with Unreal Engine 5.
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Organized development utilizing Jira to manage, run, and oversee the development team’s scrum sprints to produce the timely and successful development pipeline that realized our final product.
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Ideated, mapped and created immersive and functional spaces for the game level and cave segments using Unreal Engine 5’s modeling and design toolkit.
Level Designer, Technical Designer - Totally Accurate HR Simulator (TAHRS)
Global Game Jam 2024, Austin, TX January 26, 2024 - January 28th, 2024
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Developed TAHRS in under 48 hours with the Unity game engine, winning third place in both the Best in Narrative and Best use of Diversifiers categories out of 29 games submitted.
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Designed, created, and implemented the primary game level with premade assets and modified, developed, and tested code with C# scripts for TAHRS and provided feedback to teammates.
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Additional Experience
Game Development Lab Assistant, Intermediate Lab Assistant
October 2022 - May 2024, St. Edward's University, Austin, TX
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Assisted and aided students in using Unity, Unreal Engine 5, and GameMaker Studio 2.
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Addressed students’ software and technical difficulties with lab computers, acted as a keyholder to lab equipment, and communicated with other lab assistants and management utilizing Slack.
Intern, Staff Writer
August 2023 - May 2024, Hilltop Views, Austin, TX
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Promoted to a staff writer position after a five month internship.
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Worked alongside editors to write, edit, and publish journalistic articles such as Hilltop View’s State of Play beat to provide consistent coverage of video game industry news and events.
Lifeguard, Lifeguard Instructor
May 2017 - July 2022, City of Conroe Parks and Recreation, Conroe, TX
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Prevented and resolved ongoing emergency situations such as drownings and first aid incidents.
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Instructed new guards in lifesaving techniques in both scenario and classroom settings.
Author
December 2021 and July 2023, Self Employed, Remote
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Wrote, edited, and self published two books: Gallant(2021) and Overlord(2023).
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Navigated and gained insight on the publishing process, including copyright and ebooks.
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Education
St. Edward's University, Austin, TX August 2020 - May 2024
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Bachelor of Arts in Video Game Development
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Minor In Journalism & Digital Media, Certificate in Coding for Non Coders
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